Changed Enchantments

Universal Enchants

Melee Enchants

Ranged Enchants

Specific Weapon Enchants

Armor Enchants

Mending

No longer compatible with Elytras.
No longer conflicts with Infinity.

Unbreaking

Can now also be applied to Wolf Armor.

Sharpness

Can now be applied to Swords, Axes, Spears, Trident and Chakram.

Smite

Can now be applied to Swords, Axes, Spears, Trident and Chakram.

Bane of Anthropods

Can now be applied to Swords, Axes, Spears, Trident, and Chakram.

Knockback

Can now be applied to Swords, Spears, Trident, Chakram, and Shield.

Looting

Can now be applied to Swords, Spears, Axes, Trident, Mace, Chakram, Bow, and Crossbow.

Infinity

No longer conflicts with Mending.
Can now be applied to Bow and Crossbow.

Multishot

Shoots 5 arrows instead of 3.

Impaling

Has been changed to deal extra damage to targets in water.

Channeling

Can now strike lightning in rain and thunder.

Density

Damage per fallen block has been decreased.

Breach

Armor piercing has been decreased slightly and it no longer gains damage from falling after a certain point, but has increased base attack damage.

Lunge

Hunger drain upon using Lunge has been heavily decreased.

Protection

Can now be applied to Helmets, Chestplates, Leggings, Boots, Horse Armor, Nautilus Armor, and Harnesses.

Projectile Protection

Can now be applied to Helmets, Chestplates, Leggings, Boots, Horse Armor, Nautilus Armor, and Harnesses.

Fire Protection

Can now be applied to Helmets, Chestplates, Leggings, Boots, Horse Armor, Nautilus Armor, and Harnesses.

Blast Protection

Can now be applied to Helmets, Chestplates, Leggings, Boots, Horse Armor, Nautilus Armor, and Harnesses.

Thorns

Can now be applied to Helmets, Chestplates, Leggings, Boots, Elytra, Horse Armor, Nautilus Armor, Harnesses, and Wolf Armor.

Frost Walker

Can now be applied to Boots and Horse Armor.

Soul Speed

Now also grants +0.5 Step Height.

 

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