Server Changes
Resource Packs
Server Resource Pack
NOT Optional
We are now using a server resource pack to allow for better custom items, mobs, blocks, etc.
Not using the pack causes certain features to not function.
If you don’t want to wait for the pack to load every time you join, you can download it separately and set server resource pack to disabled in your server list.
Resource Pack Download →
Not using the pack causes certain features to not function.
If you don’t want to wait for the pack to load every time you join, you can download it separately and set server resource pack to disabled in your server list.
Traveling
Elytra Nerfs
Nerfed
The Elytra no longer supports Mending nor Photosynthesis, requiring manual repair with Phantom Membranes. However, you can repair them infinitely due to the anvil changes.
Elytras have also lost their ability to be boosted with Firework Rockets.
Alternative flight options: Riptide Tridents, Lunge Spears, Wind Charges, and most notably — Blasting Crossbows.
Elytras have also lost their ability to be boosted with Firework Rockets.
Alternative flight options: Riptide Tridents, Lunge Spears, Wind Charges, and most notably — Blasting Crossbows.
Minecart Improvements
Buffed
The vanilla minecart improvements datapack has been added. Minecarts on powered rails are now comparable to the speed of ice boating.
Pet Calling
New Feature
By crouching and looking at a tamed mob while holding a goat horn, you can bind them to the horn, allowing them to be called at any time from anywhere.
Works on: Horses, Zombie Horses, Skeleton Horses, Donkeys, Mules, Camels, Camel Husks, Llamas, Trader Llamas, Nautilus’, Zombie Nautilus’, Happy Ghasts, Striders, Wolves, Cats, Parrots, Allays, and Iron Golems.
Works on: Horses, Zombie Horses, Skeleton Horses, Donkeys, Mules, Camels, Camel Husks, Llamas, Trader Llamas, Nautilus’, Zombie Nautilus’, Happy Ghasts, Striders, Wolves, Cats, Parrots, Allays, and Iron Golems.
Mob Changes
Mob Rebalancing
Harder
The vast majority of vanilla mobs have had some of their stats buffed to increase difficulty and keep up with all the custom gear.
Although this change mostly targets hostile mobs, some helpful mobs like Happy Ghasts have had their stats increased too.
Although this change mostly targets hostile mobs, some helpful mobs like Happy Ghasts have had their stats increased too.
Enchanted Mobs
New Feature
New variant of mobs with only around 1% chance of spawning. They appear with purple particles surrounding them and are much stronger compared to regular mobs. They also cannot be put in boats, but also drop more items and exponentially more XP.
Enchanting
Enchantment Compatibility
Changed
Some enchantments have had their compatibility lists changed. Most noticeable: Mending and Infinity are no longer incompatible, and Tridents now support Sharpness.
Enchantments List →
Custom Enchantments
New Feature
A large amount of new enchantments have been added, scattered through nearly all custom structures throughout the server.
Enchantments List →
Anvil Changes
Buffed
Anvils now no longer track the number of times an item was used on them. This makes enchanting, repairing and renaming items much easier.
Experience
XP Drops On Death
Buffed
When dying to players, XP now drops approximately 50% of held Experience Points and goes beyond Experience Level 7.
(This is buggy on higher levels and drops less than it should)
(This is buggy on higher levels and drops less than it should)
Storing XP
New Feature
New: Experience Flask
When sneaking and using the empty flask, stores up to 550 Experience Points.
Just like Bottle o’ Enchanting can be thrown, which summons Experience Orbs equivalent to held XP.
Gets consumed upon usage and stacks up to 16.
Item Detail →
When sneaking and using the empty flask, stores up to 550 Experience Points.
Just like Bottle o’ Enchanting can be thrown, which summons Experience Orbs equivalent to held XP.
Gets consumed upon usage and stacks up to 16.
Item Detail →
New: Experience Tome
If used when sneaking, stores up to 30 levels of XP (1395 Experience Points).
Can be used again to regain the held XP.
Is reusable but does not stack unlike Experience Flask.
Item Detail →
If used when sneaking, stores up to 30 levels of XP (1395 Experience Points).
Can be used again to regain the held XP.
Is reusable but does not stack unlike Experience Flask.
Item Detail →
Farming
AFK Farms
Nerfed
TNT duping has been disabled.
Shulker farms are no longer functional.
Evokers no longer drop totems of undying unless enchanted or outside of raids.
Shulker farms are no longer functional.
Evokers no longer drop totems of undying unless enchanted or outside of raids.
Crop Farms
Buffed
Crop farming has been made considerably easier thanks to new tools: the Sickle, Hoe’s Replanting and Tilling enchantments, and Chakram’s Harvesting enchantment.
Sugar cane and cactus are now affected by bone meal.
Cactus no longer gets deleted upon landing on cactus blocks when broken.
Sugar cane and cactus are now affected by bone meal.
Cactus no longer gets deleted upon landing on cactus blocks when broken.
Block Changes
Custom Blocks
New Feature
Added new variants for existing blocks — tiles, bricks, and smooth variants. Also added a few completely new blocks.
Beacon
Buffed
Beacon range has been heavily increased:
Level 1: 20 → 60 blocks
Level 2: 30 → 90 blocks
Level 3: 40 → 120 blocks
Level 4: 50 → 150 blocks
Conduit
Buffed
Conduit stats increased:
Mob damage range: 8 → 12
Mob damage: 4 → 8
Banner Beds
New Feature
Custom banners can now be placed on beds.
Paintings
Changed
The 4 element paintings that were creative-mode exclusive are now obtainable in survival.
You can also put a normal painting into a stonecutter to pick the painting you want.
You can also put a normal painting into a stonecutter to pick the painting you want.
Storages
Buffed
Storage capacities increased:
Barrel: 27 slots → 36 slots
Ender Chest: 27 slots → 54 slots
Combat Changes
Mace Damage
Changed
Density has had its damage per block fallen decreased.
Breach has been changed to have less armor piercing.
The Mace also has the same charge time requirement that the Spear has, meaning you need the attack charge to be full to be able to attack, thus making landing Mace hits much harder, allowing us to not have to nerf it’s damage as hard.
Breach has been changed to have less armor piercing.
The Mace also has the same charge time requirement that the Spear has, meaning you need the attack charge to be full to be able to attack, thus making landing Mace hits much harder, allowing us to not have to nerf it’s damage as hard.
Explosions Damage
Nerfed
Damage of End Crystals has been decreased by 75%.
Damage of Respawn Anchors has been decreased by 75%.
Damage of Bed explosions has been decreased by 75%.
Damage of TNT has been decreased by 70%.
Shears can now instantly defuse Primed TNT.
Damage of TNT Minecarts has been decreased by 50%.
Damage of Respawn Anchors has been decreased by 75%.
Damage of Bed explosions has been decreased by 75%.
Damage of TNT has been decreased by 70%.
Shears can now instantly defuse Primed TNT.
Damage of TNT Minecarts has been decreased by 50%.
Fire Damage
Buffed
Lava damage has been increased by 100%.
Fire damage whilst standing on a fire block has been increased by 200%.
Fire damage whilst standing on a fire block has been increased by 200%.
Fireworks Damage
Buffed
Damage of Firework Rockets has been increased by 50%.
Building
Individual Slabs Breaking
New Feature
You can now break only the top or bottom half of a double slab while holding the Sneak key.
